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Scheda Riassuntiva
Anno Accademico 2019/2020
Scuola Scuola del Design
Insegnamento 053460 - INTERACTIVE SYSTEMS USABILITY DESIGN
Docente Dadda Roberto
Cfu 6.00 Tipo insegnamento Monodisciplinare

Corso di Studi Codice Piano di Studio preventivamente approvato Da (compreso) A (escluso) Nome Sezione Insegnamento
Des (Mag.)(ord. 270) - BV (1092) DESIGN DEGLI INTERNI - INTERIOR DESIGN***AZZZZ053460 - INTERACTIVE SYSTEMS USABILITY DESIGN
Des (Mag.)(ord. 270) - BV (1097) DESIGN FOR THE FASHION SYSTEM - DESIGN PER IL SISTEMA MODA***AZZZZ053460 - INTERACTIVE SYSTEMS USABILITY DESIGN
Des (Mag.)(ord. 270) - BV (1159) PRODUCT SERVICE SYSTEM DESIGN - DESIGN PER IL SISTEMA PRODOTTO SERVIZIO***AZZZZ053460 - INTERACTIVE SYSTEMS USABILITY DESIGN
Des (Mag.)(ord. 270) - BV (1160) DESIGN DEL PRODOTTO PER L'INNOVAZIONE***AZZZZ053460 - INTERACTIVE SYSTEMS USABILITY DESIGN
Des (Mag.)(ord. 270) - BV (1162) DESIGN DELLA COMUNICAZIONE***AZZZZ053460 - INTERACTIVE SYSTEMS USABILITY DESIGN
Des (Mag.)(ord. 270) - BV (1163) DESIGN PER IL SISTEMA MODA***AZZZZ053460 - INTERACTIVE SYSTEMS USABILITY DESIGN
Des (Mag.)(ord. 270) - BV (1164) PRODUCT SERVICE SYSTEM DESIGN***AZZZZ053460 - INTERACTIVE SYSTEMS USABILITY DESIGN
Des (Mag.)(ord. 270) - BV (1260) INTERIOR AND SPATIAL DESIGN***AZZZZ053460 - INTERACTIVE SYSTEMS USABILITY DESIGN
Des (Mag.)(ord. 270) - BV (1261) INTEGRATED PRODUCT DESIGN***AZZZZ053460 - INTERACTIVE SYSTEMS USABILITY DESIGN
Des (Mag.)(ord. 270) - BV (1262) DIGITAL AND INTERACTION DESIGN***AZZZZ053787 - INTERACTIVE SYSTEMS USABILITY DESIGN

Obiettivi dell'insegnamento

The teaching gives students the ability to check and design the usability of man-machine interfaces.

Basic concepts of ergonomics and rules of application to the design of interfaces will be imparted and put in practice through workshop and group activity.


Risultati di apprendimento attesi

Lessons will give to the students theoretical knowledge useful  for the  evaluation of usability and  for the design of usable interfaces and related practical rules for the design of usable interfaces.

At the end of the classes the student will be able to assess usability and to design or redesign interfaces with a good level of usability.


Argomenti trattati

Lessons:

1 Quality, usability and ergonomics, examples of unusability

2 User’s models and personas, user’s centered design, requirements, user cases, task and task/personas matrix

3 Usability testing and evaluation

4 ISO9241-10: the seven principles and examples, Norms and standards. Fundamentals of accessibility

5 Needs/artifact cycle, Agile design approach and Prototyping

6 Visual perception and Gestalt principles and its application to interface design

7 Theory and usage of colors

8 Designing for errors situations: errors prevention and errors management

9 Form design

10 Order, equilibrium and time, Haptics, sound, augmented reality

11 Usage of text: elements of typography, legibility and readability. 

12 Neuro and emotional design, The beauty of simplicity

 

HTML/CSS

1 General introduction to HTTP protocol, a framework for code

2 Basic HTML 5 notions and language structure

3 Basic CSS 3 notions and language structure

4 Basic native iOS & Android interfaces notions

 

Student’s practical activities:

  1. Web site usability analysis, benchmarking and redesign

This activity simulates a real word business situation: a web site will be assigned to each group of 2/3 students. The group will benchmark and analyze the web, perform formal evaluations and prepare a proposal for activities in the form of a couple of offer slides and a proposal for modifications.

The index of the final work is:

1 Our “customer”: activities, description and purpose of on line presence.

2 Sites for benchmark, alike and akin.

3 Personas, tasks and personas tasks matrix

4 Heuristic evaluation

5 Number of clicks analysis

6 Parameters: definition, evaluation and comparison

7 “And so what” slides

8 Proposals for modification of pages

The work will be done by groups after a sample activity all together in the class.

  1. Curriculum vitae and portfolio

During the lessons basic concept of HTML and CSS will be given and each student will be asked to prepare a Curriculum vitae and portfolio of himself.

Basic knowledge of how a page is programmed is useful for a designer that will have to interact with programmers.  Students with a good knowledge of page coding may skip this part of lessons and just prepare a curriculum and portfolio. 


Prerequisiti

Non sono richiesti pre-requisiti per la frequenza dell'insegnamento.


Modalità di valutazione

The final evaluation will consist in a presentation of the job done, both usability analysis, benchmarking and redesign and curriculum/portfolio, with some questions about the motivation of the proposed choices.


Bibliografia

Forme didattiche
Tipo Forma Didattica Ore di attività svolte in aula
(hh:mm)
Ore di studio autonome
(hh:mm)
Lezione
36:00
72:00
Esercitazione
14:00
28:00
Laboratorio Informatico
0:00
0:00
Laboratorio Sperimentale
0:00
0:00
Laboratorio Di Progetto
0:00
0:00
Totale 50:00 100:00

Informazioni in lingua inglese a supporto dell'internazionalizzazione
Insegnamento erogato in lingua Inglese
Disponibilità di materiale didattico/slides in lingua inglese

Note Docente
schedaincarico v. 1.6.5 / 1.6.5
Area Servizi ICT
11/08/2020