The course is about how communications change, structure and condition individual people and societies. Great theories will be explored with the students, but we will pay attention as well to media design issues. The objective then is to equip students with a base from which they can develop a vision adjusted to their own skills.
1. (Sept. 21) What is meant by anthropology - From orality to full literacy - theories of language formation and association with different media (From Vico to McLuhan - Alphabet and brain – Jack Goody, etc.)
2. (Sept. 28) The rapid rise of electricity – connections – volume – speed – complexity – configurations of social media – design a grammar of media – McLuhan’s decalogue
Analysis of different sets of technologies including Algorithms, Sensors, Artificial Intelligence, Big Data, Blockchain, Complex Systems Interactions, and Communications.
October: Individual Impact
3. (Oct. 5) Living in three spaces - issues of design - screenology
4. (Oct. 12) Identity – anthropological considerations (Philippe Descola – Rosane Araujo) – private versus public and shared – digital unconscious
5. (Oct. 19) Connected Intelligence – designing connectivity – hypertinence (search engines from Yahoo to Big Data) – cognitive revolutions – i-addiction
6. (Oct. 26) The education of Pinocchio 2.0 – Jesuits 2.0 – design a media balanced curriculum
Ethical and cognitive aspects
Survey of new cognitive and ethical aspects that need to be considered by sociologists, designers, policy makers and education.
7. (Nov. 2) The Internet as a social limbic system – from Arab Spring to Jihad – cyber-bullism – social support sites
8. (Nov. 9) The era of transparency – Singapore – new ethics –design an ethical order of priorities
9. (Nov. 16) Politics (soft power) – whistleblowing – Datacracy design a mutually transparent political system
Review of independent entities in society, including potential shifts in social dynamics, the acceptability of these new entities as related to the potential generation gap, changes in politics and potential inequalities at geographical and local level.
10. (Nov. 23) Vertical scenarios – implications in a variety of applications fields, including education, health care, smart cities, industry 4.0
11. (Nov. 30) Impact on jobs – User-Generated-Employment – Work and employment – (self-employment) – design your own
Overview of the changes induced in the market, AI’s effect on jobs, shifts in the value chain, experience economy and related perception of value, and other analyses in various economic contexts.
12. (Dec. 14) Augmented Humans - Bionics – Brain Computer Interfaces – Neuro-technologies – Nootropics –Genetics
13. (Dec. 21) Art and technology – global art – trends and categories – anthropological considerations – telepresence – multimedia senses – point of being – return of tactility
Towards transhumanism ?
Humans have benefitted from several augmentation technologies over the centuries, from tools to increase their manipulation capabilities and their strength to devices to extend their senses, microscopes and loudspeakers.This progress continues providing augmentation that is becoming seamless, invisible and integrated in the human being. New media artists show us how.
Jussi Parikka (ed.), Geology of Media, University of Minnesota Press (2015)
Chapter one: Materiality (for a theoretical overview)
Lev Manovich, Software takes Command, Bloomsbury 2013.
Introduction, Summary of the book’s narrative, pp. 43-51
Conclusion, Software, hardware, and social media TO Software Epistemology, 329-341
Mari K. Swingle, i-Minds, New Society Publishers, 2016
Ch 3 - The Biological Science: What’s Really Going on in Our Brains? pp. 19-36.
Ch 6 – The story of Alpha, pp. 63-89.
Ch 11 - Adult Play (Sex and Sexuality), pp. 157-177.
Ch 13 – 191 i-Addiction: A New World, pp. 191-205.
Lauren Rabinovitz and Abraham Geil (eds.) Memory Bytes, Duke University Press, 2004.
N. KATHERINE HAYLES Bodies of Texts, Bodies of Subjects: Metaphoric Networks in New Media, p. 257.
THOMAS SWISS Electronic Literature: Discourses, Communities, Traditions, p. 283.
VIVIAN SOBCHACK Nostalgia for a Digital Object: Regrets on the Quickening of QuickTime, p. 305.
Noah Wardip Gruin and Nick Montfort, The New Media Reader, M.I.T. Press, 2003
Stefan Selke (ed.), Lifelogging, Springer, 2016.
Stefan Selke Lifelogging—Disruptive Technology and Cultural Transformation—The Impact of a Societal Phenomenon, pp. 1-24.
Deborah Lupton, You are Your Data: Self-Tracking Practices and Concepts of Data, pp. 61-79.
Na Li/Frank Hopfgartner, To Log or Not to Log? SWOT Analysis of Self-Tracking, pp. 305-326
Jim Gemmell, The Emergence of Lifelogging and Thinglogging, pp. 327 – 344.
Athina Karatzogianni and Adi Kunstman (eds.), Digital Cultures and the Politics of Emotion, Feelings, Affect and technological Change, Palgrave MacMillan 2012.
WikiLeaks Affects: Ideology, Conflict and the Revolutionary Virtual, Athina Karatzogianni, p. 52.
Symptomologies of the State: Cuba’s ‘Email War’ and the Paranoid Public Sphere, Laura-Zoë Humphreys p. 197.
The Seducer’s Net: Internet, Politics and Seduction, Julia Rone, p. 214
The Politics of the Affective Digital, Athina Karatzogianni, p. 245.
Benjamin Barber, Jihad Versus MacWorld, The Atlantic, 1992.
NB: Please note that all the books listed above are available on line.