THE RENAISSANCE CONNECTION | Rodolfo Maffeis
As an intensive sequence of lectures, this class has been conceived as a journey through a selection of highly intellectual and magnificently crafted Renaissance artefacts to draw a concise conceptual map of early modern Italian thinking through images. Lessons will focus on issues such as Narrative and “historia”, Ekfrasis, the iconography of the self, Courtly style, the Nude and Decorum, Ornament and Bizarre. They will be followed by reading groups–whose bibliography will be provided by Professor time after time–that will foster the activation of student’s critical skills through commenting and participation.
PRODUCT LIFECYCLE MANAGEMENT FOR FASHION | Alessandro Brun
The module addresses the topic of the so-called Product Lifecycle Management (PLM) in the fashion industry. PLM has two main meanings: (i) PLM as a set of IT and software tools supporting the design and innovation process of a fashion company, (ii) PLM as an organizational approach to product design, production and delivery (the so-called lifecycle of a product).
The module will address these two meaning with a list of theoretical introductions and a list of demonstrations of software and IT tools (also with the support of some leading software vendors of the fashion industry). Demonstrations of software tools will be elaborated and then discussed with the students, also using real cases as references. A case – coming from a real case of the Italian design context – will be also used for training students on the elaboration of a PLM strategy.
Part of the Module will be delivered in blanded mode through the attence of a MOOC on POK platform.
SUSTAINABLE FASHION | Francesca Romana Rinaldi
The course provides an overview on the topic of CSR in fashion. Fashion is the second most polluting industry after oil, an industry that has many negative social impacts along the value chain. The need of a more sustainable fashion, across all its segments, is linked to both supply and demand drivers. During the group assignment, students will be asked to analyse the responsibility strategy for a fashion brand, applying the «responsibility model» after having learnt through theoretical lessons how to manage responsibility in fashion and its strong connection with the environment, society and media.
ADVANCED INTERACTIVE NARRATIVES | Twin One
The Advanced Interactive Narratives module aims to provide a theoretical overview of how it is possible to replace the traditional product lifecycle pipeline with an entirely virtual one. Through a practical introduction to the use of the real-time game tool Unreal Engine, students will design photorealistic product representation to apply instant creativity and generate all the visuals needed for product presentation, whether static, in motion or interactive. The results will allow students to avoid rendering times, embrace sustainability in the processes, create new narratives, and provide value-producing opportunities along the whole fashion value chain.
FASHION 4.0 | Sara Savian
This module explores the world of fashion 4.0, focusing on digital fabrication technologies for the design and production of interactive fashion-tech garments and accessories. Students will work in small groups to develop collaborative design skills through the physically making and testing of techniques and technologies toward the implementation of an early stage fashion-tech prototype. The module will focus on the instrumental enablement of students in the fashion-tech sector and advance manufacturing technologies such as: Laser cutting and textiles; 3D printing and textile; Coding for Fashion-Tech; Integrated electronics.
CLO3D | Marina Carulli
This module will drive students to approach the basics of 3D modeling for fashion using CLO3D software applyed to a final year fashion project, wich will be developed for the final showcase event planned for May 2022.
CODED BODIES | Giulia Tomasello
Coded Bodies is a series of workshops designed to learn basics of Arduino coding, soft wearables and the exploration of biological textiles. During the workshop, students will be introduced to the world of wearable technology, with a focus on biotechnologies. While approaching traditional textile techniques combined with technology and smart materials, students’ groups will explore the potential of bacterial celluloses for textile futures in terms of growing living materials and creating speculative scenarios for second skins and sensors, to finally produce a working prototype in its social context.
BUILDING VISUAL BRAND ID AND STYLING | Daniela Zlatar (Bordel Studio)
This workshop focuses mainly on analysing the aspects that compose a successful visual brand strategy and its relevance as one of the primary communication elements between the brand and the final consumer. Given a case study analysis, the design activities made by students’ groups will have as focal point the creation, development and optimisation of various visual brand assets such as brand identity, concept development, graphics, typography with a particular focus on developing and visualizing the brand stylistic eco-system (styling process). Teams will produce mood boards, photographs, animated contents and mock-ups.
FINAL FASHION DESIGN SHOWCASE (Alessandra Spagnoli, Barbara Mugnai)
The course will include a final year fashion project wich will be showcased with a mixed virtual/physical exhibition in May 2021, coordinated by Professor Bargara Mugnai (garments prototyping) and Alessandra Spagnoli (exhibit design).
For being trained and supported for the set up of the final year showcase the students will be asked to enrole into a Passion in Action course for being also recognized additional ECTU with their supplement diploma.