Des (Mag.)(ord. 270) - BV (1092) DESIGN DEGLI INTERNI - INTERIOR DESIGN
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A
ZZZZ
050545 - MULTIDISCIPLINARY PROJECT
Des (Mag.)(ord. 270) - BV (1097) DESIGN FOR THE FASHION SYSTEM - DESIGN PER IL SISTEMA MODA
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050545 - MULTIDISCIPLINARY PROJECT
Des (Mag.)(ord. 270) - BV (1159) PRODUCT SERVICE SYSTEM DESIGN - DESIGN PER IL SISTEMA PRODOTTO SERVIZIO
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050545 - MULTIDISCIPLINARY PROJECT
Des (Mag.)(ord. 270) - BV (1160) DESIGN DEL PRODOTTO PER L'INNOVAZIONE
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050545 - MULTIDISCIPLINARY PROJECT
Des (Mag.)(ord. 270) - BV (1162) DESIGN DELLA COMUNICAZIONE
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050545 - MULTIDISCIPLINARY PROJECT
Des (Mag.)(ord. 270) - BV (1163) DESIGN PER IL SISTEMA MODA
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050545 - MULTIDISCIPLINARY PROJECT
Des (Mag.)(ord. 270) - BV (1164) PRODUCT SERVICE SYSTEM DESIGN
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050545 - MULTIDISCIPLINARY PROJECT
Des (Mag.)(ord. 270) - BV (1260) INTERIOR AND SPATIAL DESIGN
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050545 - MULTIDISCIPLINARY PROJECT
Des (Mag.)(ord. 270) - BV (1261) INTEGRATED PRODUCT DESIGN
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050545 - MULTIDISCIPLINARY PROJECT
Des (Mag.)(ord. 270) - BV (1262) DIGITAL AND INTERACTION DESIGN
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050545 - MULTIDISCIPLINARY PROJECT
Ing Ind - Inf (Mag.)(ord. 270) - MI (481) COMPUTER SCIENCE AND ENGINEERING - INGEGNERIA INFORMATICA
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093206 - MULTIDISCIPLINARY PROJECT
099460 - MULTIDISCIPLINARY PROJECT FOR ENG4SD
Obiettivi dell'insegnamento
The main goal of this course, addressed to students from all MS Programs, is to expose student to projects emphasizing information technology but also requiring interdisciplinary (horizontal) skills, needed to work in a truly multidisciplinary environment, which characterizes the current industry trends. This goal is fulfilled through multi-disciplinary projects, which are conducted throughout the semester by teams of students with different backgrounds and skills. The project emphasizes requirements specification, design and feasibility analysis of the envisioned solution, and implementation of a proof of concept show-casing the most innovative part and feasibility of the solution.
Cutting edge technologies and results of the most recent Dipartimento di Elettronica, Informazione e Bioingegneria (DEIB) research work will be considered as a baseline. Each project is mentored by a team of tutors, with different backgrounds; one of them should belong to the Computer Engineering Area of the DEIB. Examples of projects developed in recent years range from self-driving cars, novel mobile apps, sensing smart cities, indoor localization applications for airports, artificial intelligence applications for space systems, and big data analytics and machine learning for healthcare.
A selected set of online lectures will support students in the development of critical horizontal skills, in the topics of design thinking, design methods, decision making, innovation management, and economic evaluation from concept development to a startup creation. Specific emphasis will be given to a set of lectures on principles of design thinking and collaborative problem solving. Winning companies, such as Apple, Google, Tesla and others, innovate continuously because of their culture of design thinking, the ability to integrating the needs of people, the possibilities of technology and the requirements for business success. Students will participate to small team-based concept development, considering case studies and innovative scenarios problem settings.
At the end of this course, students will learn to:
· Understand the design thinking process
· Generate and evaluate new product and service concepts
· Design services and customer experiences
· Evaluate product development economics
Risultati di apprendimento attesi
More in details the table below summarizes the expected skills students will develop
Dublin Descriptors
Expected learning outcomes
Knowledge and understanding
Students will learn:
Design thinking principles and methodologies
How to organize a project, structure it into phases, progressively develop each phase (from concept generation up to a significant demonstration of a proof of concept of the core ideas)
How to work in group and how to deliver public presentations, which will improve both team-based and individual presentation skills
Applying knowledge and understanding
Given a problem that the students will autonomously define, students will then also be able to:
· Detail the corresponding requirements
· Analyze and comment on specific design choices
· Develop and test a “demonstrator prototype” fulfilling the design specification document
Making judgements
Given a real problem, students will be able to:
· Analyze and understand the goals, assumptions and requirements associated with that problem and model them
· Estimate the resources needed for its development, identify risks and define mitigation actions
· Evaluate the technical feasibility
· Assess the project from an economic perspective (business plan)
Communication
Students will learn to:
· Interact within groups and develop modern leadership skills
· Give public presentations in front of the class
· In the last day of class, provide a short convincing presentation (pitch) addressed to a potential investor
Lifelong learning skills
Students will:
· Enhance their horizontal skills
· Learn how to develop a realistic project of multidisciplinary nature
Argomenti trattati
The first lecture will be dedicated to providing an overview of the course content, and to the presentation of projects proposals. Projects will be developed by groups of up to five students. Project selection will be performed by students, who will indicate their preferences after project presentations. Matching will attempt to satisfy the majority of students while, at the same time, allocating students to the majority of projects and satisfying projects disciplinary pre-requisites. A follow-up meeting can be arranged if necessary.
The projects will be monitored through three follow-up and feedback sessions, focused on concept selection and requirements analysis, software design with emphasis on innovative aspects, and prototype presentation with a short pitch of the idea including a business plan.
Lectures on interdisciplinary aspects will be provided online through Coursera and the dedicated Politecnico YouTube channel. These latter lectures are a subset of the Alta Scuola Politecnica (ASP) Courses on interdisciplinary issues, methods and models of innovation provided by the ASP program and are based on seminars given by prominent international professors from Universities all over the world (including Stanford, MIT and Berkeley).
The students then will be asked to discuss in a critical way and provide their personal interpretation of the on-line lecture contents. The discussion will be lead alternatively by different groups of students and the leadership and participation to the discussion will be part of the final evaluation. On-line lectures lessons learned will be also summarized in short papers.
Week 1
Lecture 1: Course objectives and introduction, Project proposals presentation and assignment
Week 2-4 (online):
Independent vision and study on “Design methods”
Week 4
Design methods and requirements (open participation for tutors)
Discussion and short paper on “Design methods”.Which approach best fit your project needs?
Week 5-8 (online)
Independent vision and study on “Innovation management”
Week 8
Concept selection, and user interaction (open participation for tutors)
Discussion and short paper on “Innovation management”How is your project innovative and which is your unique value proposition?
Week 8-12 (online)
Independent vision and study on “Decision making”
Week 12
Final presentation: Project Pitch and software implementation (open participation for tutors)
Discussion and short paper on “Decision making”How do you expect to be successful and face challenges of other market competitors?
Prerequisiti
No major prerequisites are required; competence in software programming and requirements analyses are useful in project development.
Modalità di valutazione
Project evaluation occurs at several presentations and concerns well-defined aspects at each presentation. The final grade for the individual students will be obtained according to the following criteria:
Short papers (20%)
Presentation skills as assessed during design approach and requirements, concept selection, and user interaction and pitch presentations (10%)
First and second project presentations – focus on method (15%)
Final project presentation – focus on result (20%)
Prototype (35%)
Type of assessment
Description
Dublin descriptor
Assessment of project artefacts (intermidiate presentations slides and prototype)
Assessment of the project work developed by individual students within their groups
1, 2, 3, 4, 5
Assessment of the short papers
Evaluation of the online content summary, students’ individual point of view, how to bring to project and lessons learned
1, 2, 3, 4, 5
Oral presentations
Assessment of the presentation of the work developed as part of intermidiate activities and prototype demo
1, 2, 3, 4, 5
Bibliografia
Tanya Augsburg, Becoming Interdisciplinary: An Introduction To Interdisciplinary Studies , Editore: Paperback, Anno edizione: 2006
Julie Thompson Klein, Transdisciplinarity: Joint Problem Solving Among Science, Technology, and society, Editore: Birkhauser, Anno edizione: 2001
Julie Thompson Klein., Interdisciplinarity: History, Theory, and Practice , Editore: Paperback, Anno edizione: 1990
Software utilizzato
Nessun software richiesto
Forme didattiche
Tipo Forma Didattica
Ore di attività svolte in aula
(hh:mm)
Ore di studio autonome
(hh:mm)
Lezione
0:00
0:00
Esercitazione
0:00
0:00
Laboratorio Informatico
0:00
0:00
Laboratorio Sperimentale
0:00
0:00
Laboratorio Di Progetto
10:00
115:00
Totale
10:00
115:00
Informazioni in lingua inglese a supporto dell'internazionalizzazione
Insegnamento erogato in lingua
Inglese
Disponibilità di materiale didattico/slides in lingua inglese
Disponibilità di libri di testo/bibliografia in lingua inglese
Possibilità di sostenere l'esame in lingua inglese
Disponibilità di supporto didattico in lingua inglese