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Scheda Riassuntiva
Anno Accademico 2016/2017
Scuola Scuola di Architettura Urbanistica Ingegneria delle Costruzioni
Insegnamento 078237 - ARCHITECTURAL DESIGN STUDIO 1
Docente Nash Roy , Neonato Francesca , Poli Matteo Umberto
Cfu 14.00 Tipo insegnamento Laboratorio

Corso di Studi Codice Piano di Studio preventivamente approvato Da (compreso) A (escluso) Nome Sezione Insegnamento
Arc - Urb - Cost (Mag.)(ord. 270) - MI (1136) ARCHITETTURAE12AZZZZC078237 - ARCHITECTURAL DESIGN STUDIO 1

Programma dettagliato e risultati di apprendimento attesi

“ARCHITECTURAL DESIGN STUDIO 1” students will be asked to complete a project, defined to proper scale, of landscape, environment and/or architecture; continuos social, economical and political transformations will be the framework of each intervention as driving forces of physical environment's contemporary fragility.

 

 

“GROUND LEVEL STUDY: COMMON GROUND FOR THE CLASS” 
As an interface between city and architecture, landscape and built environment, ground level (a.k.a. ground zero or "attacco a terra") has been used as a canvas for social protest, as a manifesto for architectural styles, as a technological device to control climate, accesses, aura and status of buildings. During the semester the class will deeply investigate how ground level evolved in architecture and urbanism and design a series of interlocking examples to obtain a new city utopia based on street sections.
 

 

"FOR INSPIRATION ONLY"

ONE

Rise and Fall: In 1998, Kodak had 170,000 employees and sold 85% of all photo paper worldwide. Within just a few years, their business model disappeared and they were bankrupt. What happened to Kodak will happen in a lot of industries in the next 10 years – and most people don’t see it coming. Did you think in 1998 that 3 years later you would never take pictures on paper film again?
Yet digital cameras were invented in 1975. The first ones only had 10,000 pixels, but followed Moore’s law. So as with all exponential technologies, it was a disappointment for a long time, before it became superior and mainstream in only a few short years. This will now happen with Artificial Intelligence, health, self-driving and electric cars, education, 3D printing, agriculture and jobs.

Welcome to the 4th Industrial Revolution. Welcome to the Exponential Age. Software and operating platforms will disrupt most traditional industries in the next 5-10 years.

Uber is just a software tool. They don’t own any cars, but they are now the biggest taxi company in the world. Airbnb is the biggest hotel company in the world, although they don’t own any properties.

Artificial Intelligence:Computers become exponentially better in understanding the world. This year, a computer beat the best Go player in the world, 10 years earlier than expected. In the US, young lawyers already don’t get jobs. Because of IBM Watson, you can get legal advice, (so far for more or less basic stuff), within seconds. With 90% accuracy, compared with 70% accuracy when done by humans. So if you are studying law, stop immediately. There will be 90% fewer generalist lawyers in the future; only specialists will be needed.
‘Watson’ already helps nurses diagnose cancer, four times more accurately than doctors. Facebook now has pattern recognition software that can recognize faces better than humans. By 2030, computers will have become ‘more intelligent’ than humans.

Cars: In 2018 the first self driving cars will be offered to the public. Around 2020, the complete industry will start to be disrupted. You don’t want to own a car anymore. You will call a car on your phone; it will show up at your location and drive you to your destination. You will not need to park it, you only pay for the driven distance and you can be productive whilst driving. Our kids will never get a driver’s licence and will never own a car. It will change the cities, because we will need 90-95% fewer cars for our future needs. We can transform former parking spaces into parks. At present,1.2 million people die each year in car accidents worldwide. We now have one accident every 100,000 kms. With autonomous driving, that will drop to one accident in 10 million km. That will save a million lives each year.
Electric cars will become mainstream around and after 2020. Cities will be cleaner and much less noisy because all cars will run on electricity, which will become much cheaper.
Most traditional car companies may become bankrupt by tacking the evolutionary approach and just building better cars; while tech companies (Tesla, Apple, Google) will take the revolutionary approach and build a computer on wheels. I spoke to a lot of engineers from Volkswagen and Audi. They are terrified of Tesla.
Insurance companies will have massive trouble, because without accidents, the insurance will become 100 times cheaper. Their car insurance business model will disappear.
Real estate values based on proximities to work-places, schools, etc. will change, because if you can work effectively from anywhere or be productive while you commute, people will move out of cities to live in a more rural surroundings.
Solar energy productionhas been on an exponential curve for 30 years, but only now is having a big impact. Last year, more solar energy was installed worldwide than fossil. The price for solar will drop so much that almost all coal mining companies will be out of business by 2025.

Water for all: With cheap electricity comes cheap and abundant water. Desalination now only needs 2kWh per cubic meter. We don’t have scarce water in most places; we only have scarce drinking water. Imagine what will be possible if everyone can have as much clean water as they want, for virtually no cost.
Health: The Tricorder X price will be announced this year - a medical device (called the “Tricorder” from Star Trek) that works with your phone, which takes your retina scan, your blood sample and your breath. It then analyses 54 biomarkers that will identify nearly any diseases. It will be cheap, so in a few years, everyone on this planet will have access to world class, low cost, medicine.

Longevity: Right now, the average life span increases by 3 months per year. Four years ago, the life span was 79 years, now it is 80 years. The increase itself is increasing and by 2036, there will be more than a one-year increase per year. So we all might live for a long, long time, probably way beyond 100.

Education: The cheapest smartphones already sell at 10$ in Africa and Asia. By 2020, 70% of all humans will own a smartphone. That means everyone will have much the same access to world class education. Every child can use Khan Academy for everything he needs to learn at schools in First World countries. Further afield, the software has been launched in Indonesia and will be released it in Arabic, Swahili and Chinese this summer. The English app will be offered free, so that children in Africa can become fluent in English within half a year. Udo Gollub

TWO

Permaculture is a system of agricultural and social design principles centered on simulating or directly utilizing the patterns and features observed in natural ecosystems. The term permaculture (as a systematic method) was first coined by David Holmgren, then a graduate student, and his professor, Bill Mollison, in 1978. The word permaculture originally referred to "permanent agriculture", but was expanded to stand also for "permanent culture", as it was understood that social aspects were integral to a truly sustainable system as inspired by Masanobu Fukuoka’s natural farming philosophy.

It has many branches that include but are not limited to ecological design, ecological engineering, environmental design, construction and integrated water resources management that develops sustainable architecture, regenerative and self-maintained habitat and agricultural systems modeled from natural ecosystems.

Mollison has said: "Permaculture is a philosophy of working with, rather than against nature; of protracted and thoughtful observation rather than protracted and thoughtless labor; and of looking at plants and animals in all their functions, rather than treating any area as a single product system."

https://en.wikipedia.org/wiki/Permaculture

THREE

- https://www.ted.com/playlists/29/our_future_in_cities

http://www.fieldoperations.net/projects.html

http://www.dezeen.com/tag/landscape-architecture/

https://en.wikipedia.org/wiki/Edge_effects

- Hidden Order: How Adaptation Builds Complexity –by J.Holland

- Wonderful Life / The Spandrels of San Marco and the Panglossian Paradigm: A Critique of the Adaptationist Programme by Stephen Jay Gould

- notes of the synthesis of form by c. Alexander

- Manuel Gausa, Vincent Guallart, Willy Muller, Federico Soriano, Fernando Porras, Jose Morales, The metapolis dictionary of advanced architecture

 

"COURSE THEME"

Milano in 20212, 2037 and 2117. Three futures, three visions.

How will our city change? What will the future of Milano be? Will cars disappear? What will happen of leftover spaces in a city that will have less vehicles? Is agriculture going to take over? Will proximity be a value or a drawback? Can permacultural agriculture be an answer within a city?

Each group will develop three visions for the city of Milan, one for each proposed future, near, close and far. The proposed vision has to be visonary..

 

 

"5 SECONDS DEVICES"
During the semester each group will be asked to produce two 5 seconds videos of an interactive architectural/urban/landscape device.
Below two examples of moving creatures or environments:
https://www.youtube.com/watch?v=QQ9gs-5lRKc&sns=em
http://www.tamiyausa.com/items/geniuseries-educational-kits-50/robocraft-series-39500

 

 

 


Note Sulla Modalità di valutazione

According to the Dublin Descriptors “ARCHITECTURAL DESIGN STUDIO 1” aims to refine design abilities acquired in previous experiences of each student (1.Knowledge and understanding; 2.Applying knowledge and understanding) and to increase critical and analytical competences (3.Making judgements), fundamental in contemporary architectural debate and profession.

 

The evaluation of the final design will be based on the group's performance. (4.Communication skills)

 

The course is single and fully integrated within the three modules and requires mandatory and continuous presence of participating students during the semester. There is no assistance after the semester conclusion.

 

Lectures will confront with multiple aspects of the discipline and won’t be univocally linked to the design theme. (5.Learning skills)

 

“ARCHITECTURAL DESIGN STUDIO 1” typical students will have a strong motivation and interest in architectural history, arts and contemporary culture.

 

The exam is oral and will consist in the presentation of the project with panels, books and physical models; there are no bibliographic alternatives to the design developed during the year.


Bibliografia
Risorsa bibliografica facoltativaBruno Latour, Peter Weibel, Making Things Public, Editore: MIT press, Anno edizione: 2005, ISBN: 978-0-262-12279-5
Risorsa bibliografica facoltativaKarrholm Mattias, Retailising space : architecture, retail and the territorialisation of public space, Editore: Ashgate, Anno edizione: 2012, ISBN: 9781409430988
Risorsa bibliografica facoltativaBeatriz Colomina, Privacy and Publicity. Modern Architecture as Mass Media, Editore: MIT Press, Anno edizione: 1996, ISBN: 0262032147
Risorsa bibliografica facoltativaEdward Tufte, Envisioning Information, Editore: Graphic press, Anno edizione: 1990, ISBN: 0961392118
Risorsa bibliografica facoltativaAnthony Vidler, The architectural uncanny : essays in the modern unhomely, Editore: MIT press, Anno edizione: 1992, ISBN: 0262720183
Risorsa bibliografica facoltativaZigmunt Bauman, City of fears city of hopes, Editore: Goldsmiths' College, Anno edizione: 2003, ISBN: 1904158374
Risorsa bibliografica facoltativaHerbert Wright, Instant cities, Editore: Black Dog, Anno edizione: 2008, ISBN: 9781906155346
Risorsa bibliografica facoltativaMonica Amari , Matteo Poli, Iconic Paysage & Cultural Planning. Paesaggi e processi culturali, Editore: Franco Angeli Editore, Anno edizione: 2009, ISBN: 9788856807837
Risorsa bibliografica facoltativaBill Mollison, Introduction to Permaculture, Editore: Tagari Publications; 2nd Revised edition edition, Anno edizione: 1994, ISBN: 978-0908228089
Risorsa bibliografica obbligatoriaEdward O. Wilson, Half-Earth: Our Planet's Fight for Life, Editore: W. W. Norton & Compny, Inc, Anno edizione: 2016
Risorsa bibliografica facoltativaIan L. McHarg, Design with Nature. Garden City, Editore: Published for the American Museum of Natural History [by] the Natural History Press, Anno edizione: 1969

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Mix Forme Didattiche
Tipo Forma Didattica Ore didattiche
lezione
65.0
esercitazione
45.0
laboratorio informatico
0.0
laboratorio sperimentale
0.0
progetto
0.0
laboratorio di progetto
72.0

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Note Docente
schedaincarico v. 1.6.8 / 1.6.8
Area Servizi ICT
22/09/2021