Risorse bibliografiche
Risorsa bibliografica obbligatoria
Risorsa bibliografica facoltativa
Scheda Riassuntiva
Anno Accademico 2015/2016
Scuola Scuola del Design
Docente Bordegoni Monica , Colombo Sara , Rampino Lucia Rosa Elena
Cfu 12.00 Tipo insegnamento Laboratorio

Corso di Studi Codice Piano di Studio preventivamente approvato Da (compreso) A (escluso) Nome Sezione Insegnamento

Programma dettagliato e risultati di apprendimento attesi

The Product Development Design Studio aims at providing students with groundings on interaction design, from the methodological and design point of view; for this reason, students will focus their attention on smart products.

The Design Studio is divided into two practical exercises.


First exercise

It will address the issue of communication from user to product and from product to user.

Students will therefore be asked to answer the following questions: what does the product communicate through its appearance (in its static and dynamic features)? Which kind of inputs can the user apply to control a smart product?

At this regard, particular attention will be paid to physical and gestural interfaces.


Final Project
Students will be asked to design an interactive product of medium complexity. Particular attention will be paid both to user-analysis methods developed within interaction design, and to tools useful to identify and test new solutions.

The design activity will be organized into 3 phases:

Research phase: students will be asked to choose and apply, among the design tools for discover the user’s needs, those most suitable to re-design the given product and its specific context of use.

Idea Generation: students will be asked to present 2/3 design solutions to the problem identified in the previous step.

Concept Development: in this phase, through the application of tools to create and represent an interactive product, students will select and develop the solution considered most promising.


Engineering Design For Interaction

The module “Engineering Design For Interaction” of the “Product Development Design Studio 1” aims at providing students with the knowledge and tools necessary for performing a product development process focused on human-machine interaction.

In the first part of the module, some lectures will be provided. These lectures will include topics such as the basics of interaction design and how to integrate them in a traditional product development process. In addition, techniques and tools for virtual and real prototyping of design solutions and their interfaces will be presented. These techniques and tools can be used for testing and evaluating the developed solutions, directly during the product development process. Moreover, case studies of product development processes for interaction (from the Concept Design to the Approved Design phases) will be presented, and workshops will be performed for directly applying the acquired knowledge.

The gained knowledge will be applied to the final project of the Design Studio. Specifically, students will be asked to perform a product development processes from the Idea Generation phase and to produce a final project focused on interaction. Also, students will be asked to identify what features of the designed product and of its interaction with the users need to be verified and, consequently, which are the most suitable technologies for developing its virtual and/or real prototypes. 

At the end of the Design Studio, students should be able to develop a complete product design process, from the Idea Generation to the Approved Design phases, with particular emphasis on the definition of the interaction that the user will have with the product itself.

Note Sulla Modalità di valutazione

The students’ judgement will take into consideration: the active participation to in class activities, the improvement in the product development skills, the technical definition of the final project

and the overall quality of the final presentation.

Risorsa bibliografica facoltativaColombo S.; Rampino L., Information embodiment: how products communicate through dynamic sensory features, Editore: Proceedings of the 6th International Conference on Designing Pleasurable Products and Interfaces, Anno edizione: 2013
Risorsa bibliografica facoltativaRampino L., The Innovation Pyramid: A Categorization of the Innovation Phenomenon in the Product-design Field, Anno edizione: 2011, Fascicolo: Vol. 5, n. 1 http://ijdesign.org/ojs/index.php/IJDesign/article/view/645
Risorsa bibliografica facoltativaCamere S., Schifferstein H.N.J, Bordegoni M., The Experience Map. A Tool to Support Experience-driven Multisensory Design, Editore: DeSForM Conference 2015.

Software utilizzato
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PC studente
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Altri corsi
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ADOBE Illustrator CC NO SI Bordegoni Monica
ADOBE Photoshop CC NO SI Bordegoni Monica
ALTAIR Hyperworks NO SI Bordegoni Monica
AUTODESK Maya NO SI Bordegoni Monica
DASSAULT SYSTÈMES SolidWorks NO SI Bordegoni Monica
MICROSOFT Office Excel Professional Plus SI SI Bordegoni Monica
MICROSOFT Office PowerPoint Professional Plus SI SI Bordegoni Monica
MICROSOFT Office Project SI SI Bordegoni Monica
MICROSOFT Office Visio SI SI Bordegoni Monica
MICROSOFT Office Word Professional Plus SI SI Bordegoni Monica
PTC Creo NO SI Bordegoni Monica

Mix Forme Didattiche
Tipo Forma Didattica Ore didattiche
laboratorio informatico
laboratorio sperimentale
laboratorio di progetto

Informazioni in lingua inglese a supporto dell'internazionalizzazione
Insegnamento erogato in lingua Inglese
Disponibilità di materiale didattico/slides in lingua inglese
Disponibilità di libri di testo/bibliografia in lingua inglese
Possibilità di sostenere l'esame in lingua inglese
Disponibilità di supporto didattico in lingua inglese

Note Docente
schedaincarico v. 1.6.9 / 1.6.9
Area Servizi ICT